AI Insights · Timothy · July 2022
Top 5 Motorcycle Games on Android in Australia Q2 2022
Discover the performance trends of the top 5 motorcycle games on Android in Australia during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top motorcycle games on the Android platform in Australia exhibited diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users based on data from Sensor Tower.
Bike Race:Motorcycle Games from Wildlife Studios saw fluctuating weekly downloads, peaking at around 1.3K in mid-April and ending the quarter with approximately 1.1K downloads. The game's weekly revenue showed a decline in early May, dropping to $90, but rebounded towards the end of June, reaching around $172. Active users started at 4.7K at the end of March and saw a gradual increase, closing the quarter at 4.4K.
MotoGP Racing '23 by WePlay Media LLC experienced consistent but modest weekly downloads, mostly hovering around 40 to 90. Revenue peaked at $183 in early April but saw a significant drop towards the end of the quarter, finishing at $34. Active users followed a similar trend, starting at 156 and ending at 78.
Dirt Bike Unchained: MX Racing from Red Bull had steady weekly downloads, generally between 100 and 150. The game's revenue reached a high of $152 at the end of May but saw a sharp decline to $25 by mid-June. Active users remained relatively stable, starting at 262 and ending at 220.
Light Bike Flying Stunts by Quiet Games showed a notable increase in weekly downloads in early April, peaking at 394, but tapered off to 147 by the end of June. Revenue was sporadic, with significant peaks of $206 in early May and $193 in mid-June, while many weeks saw no revenue. Active users peaked at 314 in mid-April and concluded the quarter at 168.
Deliver It 3D from VOODOO demonstrated a strong performance with downloads peaking at approximately 13.4K in early May. Revenue showed a steady increase, reaching $85 in mid-May before stabilizing around $25 towards the end of June. Active users saw a dramatic rise from 930 in early April to a peak of 23.6K in early May, ending the quarter at around 13.7K.
For more detailed insights and data, visit Sensor Tower.